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A lot of new information for the upcoming Cardfight Vanguard mobile game.
Eight years of vanguard.
- Story Mode (Play through the anime story)
- VS Mode (Play against others)
- My Room (Make your own room)
Story Mode
- You can enjoy the story through the usage of the anime images, BGMs, and Live2D models.
VS Mode
- You can compete for points in ranked fights.
- You can fight with friends in room fight.
- Events are planned for the future.
My Room
- You can customize your room using 3D characters and furniture.
- More characters and costumes are planned for the future.
Collection of Changes from Cardfight Vangaurd to Cardfight Vanguard ZERO
- Grade 0 units do not exist outside of your starter.
- You cannot guard using the cards in your hand besides Perfect Guards which have their own requirements.
- All units have 5000 Shield and Grade 3 units are Trigger Units.
- When you take a damage your vanguard gains Power equal to the shield value of the card placed into your damage zone.
- You must attack units with intercept before attacking your opponent’s vanguard.
- Most abilities are faithful to the original but some are adjusted.
- Cards you drive check are not added to your hand but go to the drop zone instead.
Cards from the demonstration fight.
Lozenge Magus (Heal)
Grade 0
Power 3000
Shield 5000
Forerunner
(RC) At the end of the turn it boosted, draw a card, return this unit to your deck and shuffle your deck.
Grade 0
Power 3000
Shield 5000
Forerunner
(RC) At the end of the turn it boosted, draw a card, return this unit to your deck and shuffle your deck.
Death Army Lady
Grade 2
Power 9000
Shield 5000
(RC) If you drive check a Grade 3, Stand this unit.
Grade 2
Power 9000
Shield 5000
(RC) If you drive check a Grade 3, Stand this unit.
Dancing Wolf
Grade 1
Power 7000
Shield 5000
(RC) During your battle phase, if it Stands, Power+3000 until end of turn.
Grade 1
Power 7000
Shield 5000
(RC) During your battle phase, if it Stands, Power+3000 until end of turn.
Battleraizer (Stand)
Grade 0
Power 3000
Shield 5000
Forerunner
(RC) At the end of the turn it boosted, draw a card, return this unit to your deck and shuffle your deck.
Grade 0
Power 3000
Shield 5000
Forerunner
(RC) At the end of the turn it boosted, draw a card, return this unit to your deck and shuffle your deck.
Battle Sister, Mocha
Grade 2
Power 8000
Shield 5000
(VC/RC) When it attacks, if you have three or more cards in your hand, Power+3000 until end of the battle.
Grade 2
Power 8000
Shield 5000
(VC/RC) When it attacks, if you have three or more cards in your hand, Power+3000 until end of the battle.
Oracle Guardian, Wiseman
Grade 2
Power 10000
Shield 5000
No effect.
Grade 2
Power 10000
Shield 5000
No effect.
Kungfu Kid, Bolta
Grade 2
Power 8000
Shield 5000
(VC/RC) When it attacks, if you have more rear-guards than your opponent, Power+3000 until end of the battle.
Grade 2
Power 8000
Shield 5000
(VC/RC) When it attacks, if you have more rear-guards than your opponent, Power+3000 until end of the battle.
King of Sword
Grade 2
Power 10000
Shield 5000
No effect.
Grade 2
Power 10000
Shield 5000
No effect.
Asura Kaiser (Draw)
Grade 3
Power 11000
Shield 5000
(VC) If you drive check a Grade 3, Stand one of your rear-guards.
Grade 3
Power 11000
Shield 5000
(VC) If you drive check a Grade 3, Stand one of your rear-guards.
Death Army Guy
Grade 1
Power 7000
Shield 5000
(RC) If you drive check a Grade 3, Stand this unit.
Grade 1
Power 7000
Shield 5000
(RC) If you drive check a Grade 3, Stand this unit.
Tough Boy
Grade 1
Power 8000
Shield 5000
No effect.
Grade 1
Power 8000
Shield 5000
No effect.
CEO Amaterasu (Critical)
Grade 3
Power 10000
Shield 5000
(VC) During your turn, if you have two or more cards in your hand, Power+4000.
(VC) At the beginning of your main phase, Soul Charge 1, look at the top card of your deck, and put it on the top or bottom of your deck.
(VC/RC) When its attack hits, COST [Soul Blast 6 & Counter Blast 4], and draw five cards.
Grade 3
Power 10000
Shield 5000
(VC) During your turn, if you have two or more cards in your hand, Power+4000.
(VC) At the beginning of your main phase, Soul Charge 1, look at the top card of your deck, and put it on the top or bottom of your deck.
(VC/RC) When its attack hits, COST [Soul Blast 6 & Counter Blast 4], and draw five cards.
Oracle Guardian, Red Eye
Grade 2
Power 9000
Shield 5000
(VC/RC) When its attack hits, Soul Charge 1.
Grade 2
Power 9000
Shield 5000
(VC/RC) When its attack hits, Soul Charge 1.
Promise Daughter
Grade 2
Power 9000
Shield 5000
(VC/RC) When it attacks, COST [Discard a card from your hand], and it gets Power+5000 until end of the battle.
Grade 2
Power 9000
Shield 5000
(VC/RC) When it attacks, COST [Discard a card from your hand], and it gets Power+5000 until end of the battle.
Goddess of Flower Divination, Sakuya (Heal)
Grade 3
Power 10000
Shield 5000
(VC) During your turn, if you have two or more cards in your hand, Power+4000.
(VC) When placed, put all of your rear-guards into your hand.
Grade 3
Power 10000
Shield 5000
(VC) During your turn, if you have two or more cards in your hand, Power+4000.
(VC) When placed, put all of your rear-guards into your hand.
Death Metal Droid (Stand)
Grade 3
Power 10000
Shield 5000
(VC/RC) When it attacks, COST [Counter Blast 1], and it gets Power+3000 until end of the battle.
Grade 3
Power 10000
Shield 5000
(VC/RC) When it attacks, COST [Counter Blast 1], and it gets Power+3000 until end of the battle.
Oracle Guardian, Apollon (Critical)
Grade 3
Power 10000
Shield 5000
(VC) When its attack hits, COST [Counter Blast 2], draw two cards, return one card from your hand to your deck, and shuffle your deck.
(RC) When its attack hits, COST [Counter Blast 2], draw a card.
Grade 3
Power 10000
Shield 5000
(VC) When its attack hits, COST [Counter Blast 2], draw two cards, return one card from your hand to your deck, and shuffle your deck.
(RC) When its attack hits, COST [Counter Blast 2], draw a card.
Battle Sister, Chocolat
Grade 1
Power 6000
Shield 5000
Sentinel
[Hand] When your vanguard is attacked and will be hit, if one of the two conditions is met, Perfect Guard will be activated
* If you have three or more damage.
* If your opponent has two or more critical after the drive check.
Grade 1
Power 6000
Shield 5000
Sentinel
[Hand] When your vanguard is attacked and will be hit, if one of the two conditions is met, Perfect Guard will be activated
* If you have three or more damage.
* If your opponent has two or more critical after the drive check.
Twin Blader was also shown to be Nova Grappler’s Perfect Guard.
Demo Vanguard ZERO at eight different locations nationwide with a special gift of a Vanguard Zero Aichi and Kai Force marker.